Server Address
Anarchic Frontiers:
mc.intangir.org
(copy into minecraft)
Information
  General Info
   General FAQ
   Server Details
   Rules
  
  Features
   Citadel
   Prison Pearl
   Shopkeepers
   Radios
   Extra Hard Mode
   Tweaks
   Vampires
   Voting
   New Recipes
   Head Drops
   Snitch Blocks
   Bumper Fields
   XP Changes
   Pounders
   AF World Map
   Name Changes
  
  Forum Sections
   Chat
   Trades & Auctions
   Points of Interest
   Griefers/Bounties
by Intangir on March 28, 2019, 11:49:56 am
you can pretty much connect with any version now

the new 1.12 and 1.13 blocks aren't usable yet though
84 Views | 0 Replies
by Intangir on December 28, 2016, 04:01:52 am
i don't have any of the actual new features like treasure maps, mansions or shulker boxes yet, but you can connect with a 1.11 client now so you don't have to switch back and forth to get on the server

1.10 also still works
3439 Views | 0 Replies
by Intangir on September 07, 2016, 01:15:43 am
Wednesday 9/7 at 5pm central Cid will turn on the teleporter sending brave travelers to the surface of a hidden moon in a wide orbit in the shadow of the current survey world!

It will be reachable from just outside Cid's ship on the current survey world which is for now tentatively renamed to Spiralzana. you will be able to bring your inventory from survey to the new moon.

So be ready with plenty of food, supplies you can afford to lose, and whatever else you think is prudent for a journey into the unknown! be careful and have fun, see you then!
4313 Views | 8 Replies
by Intangir on September 01, 2016, 02:13:49 pm
Ok so i have been updating/upgrading/testing/coding/patching and repeating furiously for the last 6 days to get everything back up to tip top shape

all of the worlds(servers) are upgraded to 1.10.2, all of the known bugs are fixed! everything is pretty much at 100%, stable, working, and fully playable! so there we are!

Furthermore I am looking to freshen things up with some new features and worlds soon, here is the list of my plans (same as before) for the future. (not really in any particular order)

* New survey worlds coming (first were going to explore a fairly simple world.. that probably wont be very habitable, after that i have another fun larger one that has a few interesting surprises you may discover over time)

* I want to merge world inventories. a few other plans depend on this. There are a few technical issues with this plan though that i have to work out. i have some ideas that will hopefully make this viable. This should also give survey worlds a bit more point to them because at least you can haul back your resources even if the world explodes or something.

* joint 'the end' dimension that is shared across worlds and reachable from anywhere (no point in having 5 different end dimensions on every world(server)

* Cross world portaling! i have a fun idea to make it so you can point to point beam from any world to another, without traveling through spaceships and space stations. It will be similar to the old stargate system back in the day, but instead you will build your own telepad like on the ships and use banners for addressing! the spaceport will be refitted for teleporting, and the ships will be refitted to deploy intergalactic relay station in deep space to relay the portal signals directly from player telepads to any other point across the intergalactic portal relay network! Smiley

* Might bring a few old worlds out of retirement if i can set them up compatibly to all host off of a single server. (if i still have protection data)

* new protection system revolving around golems to take care of bumper, snitch, and prison pearling necessities. they will be MUCH stronger than normal, will stop people from killing animals, will attack people who break protections, and will record all activity in their area like snitches. I also want to make that if you give them the heads of an enemy the will target them on sight to deny them access to an area. (this is a major undertaking and will probably not be available for quite a while)

* i also want to overhaul the citadel plugin to NOT use db, instead use local file system (makes it easier to manage and db isn't any faster) want to make it use uuids so name changes don't effect it, and want to make it take advantage of off hand materials as protections. and overhaul the permissions sytem (this would be a far off change after all of the others are done)

yep so thats the ideas i have in mind for the server, some of them are very long term goals, but if it comes together i think it will really make things alot of fun and simpler on the server

hope everyone is having fun and to see you online! grin
3169 Views | 3 Replies
by Intangir on July 16, 2016, 02:37:23 pm
meiva is on 1.9+ now

its technically 1.9.2 but you can actually connect with 1.9.4 or 1.10.2 also

on 1.10 though it seems like all of the chest are invisible (but can still be used)

also be careful using auto jump in the skylands because you can easily fall off Wink

extrahardmode was disabled because it was doing some weird things, most of its features have been replaced by custom tweaks though, but some additional monster challenges and debuffs will be gone

shopkeepers and chairs are also disabled until i can fix or replace them

voting rewards are also disabled for now (its broken too..)

you won't be able to travel to and from spaceport yet because the spaceport is still on 1.8 for now

5302 Views | 7 Replies
Recent
[March 28, 2019, 11:49:56 am]

[March 27, 2019, 06:55:51 pm]

[December 04, 2018, 11:49:41 pm]

[October 29, 2018, 03:46:36 pm]

[October 20, 2018, 03:45:36 am]

[July 19, 2018, 10:36:30 pm]

[June 15, 2018, 11:29:54 am]

[June 09, 2018, 12:26:04 pm]

[May 28, 2018, 02:19:09 pm]

[May 21, 2018, 09:50:15 am]
Members
Total Members: 717
Latest: skyfish606
Stats
Total Posts: 13042
Total Topics: 1786
Online Today: 23
Online Ever: 195
(December 04, 2018, 10:46:04 pm)
Users Online
Users: 0
Guests: 15
Total: 15